On top of the major features that we work
on and deliver to the fans, we also try to work in smaller features to improve
the overall quality of life for our players. Game update 1.4 has several of
these features, and it’s worth calling these out.
Group Finder Teleport Back – The top
complaint about the Group Finder when we shipped it was that it did not send
you back to where you were originally adventuring when you completed the
content.
After much discussion, design came up with
a compromise that we think will work pretty well. Starting in Game update 1.4,
when you leave the Flashpoint by any means, you will be offered a teleport back
to your adventuring location IF you have killed at least one boss in that
Flashpoint (or in some cases, hit a significant checkpoint). This will be
presented in a menu – players can choose instead to jump to the entry of the
Flashpoint (in case you want to just jump to the Fleet to repair, for example).
Delayed Binding – Ever accidentally roll
greed by mistake? Ever spend your commendations on the wrong item at the token
vendor? In Game Update 1.4, players will be able to address this issue. Bind on
Pickup and Bind on Legacy items will now have a 2 hour limit in which they can
be exchanged. If they were a loot item, you can freely give the item to any
party member who was in on the kill and therefore eligible to loot the item.
Similarly, if you buy something from a commendation vendor, you will have 2
hours to return the item to any vendor and get a full refund of commendations.
There are limitations. This does not apply
to stackable items or mission items. Adding or removing mods and augment slots
will permanently bind the item (prematurely ending the timer), as will opening
a lockbox. If the item is a Bind on Equip item you get from a vendor, then
mailing, trading, listing the item on the GTN, or placing in the guild bank
will also prematurely end the timer.
Moods – Here’s something fun: in Game
Update 1.4, you can set your character’s mood – i.e. his facial expression. As
an example of this, try typing /alarmed or /cheery. This will set your
character’s facial expression permanently (although it will be overwritten in
conversations when the dialogue calls for a specific animation there). The full
list of moods you can choose will appear in the emote browser attached to your
chat window.
Companion Customization Improvements –
Finally, starting in Game Update 1.4 players will be able to hide the helmet,
or unify colors to chest, for their companion’s gear (see the screenshot at the
top of this article). No more mismatched, silly outfits (unless you like them
that way)!
These are, of course, small improvements,
but in these cases, a little bit of programming and design work go a long way
towards making players happy and improving quality of life. We’re always on the
lookout for small wins like these, and there will be more of them in the
future.
View more news to www.oscargamer.com
没有评论:
发表评论